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CytoLang

A eukaryotic cell is not like a computer by loose metaphor — it is a physically instantiated machine with a stored program, an instruction fetch path, a call mechanism, iteration hardware, branch logic, typed memory, garbage collection, an energy budget, and I/O ports. CytoLang makes that mapping executable: every statement you write compiles to a real transport itinerary through organelles, and a live 3D cell is the machine actually running it.

A for loop is cisternal maturation through the Golgi. A function call is a ribosome docking on the rough ER and translating an mRNA into a folded protein. Garbage collection is the lysosome dismantling a value for parts. Every operation debits real ATP from the mitochondrial pool — run a tight loop and you can watch the mitochondria redden and transport stall, because in this machine, energy is not decoration. The platform ships two languages side by side: CellScript, which describes real biological processes like photosynthesis and apoptosis as steppable animations, and ProLANG, a general-purpose language whose runtime is a synthetic cell, for designing constructs like biosensors and genetic toggle switches.

Enter CytoLang
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